Wednesday 1 June 2011
100 Words
My original model was a shere shape and to develop it I cut it down in stages and took a section from the core of the model to develop further. My model has been futher developed through looking at mechanical engineering pictures and my final model used was inspired by these pitures. I have used a mix between a carbon fibre texture and a gem texture on my model.
During my video, I would like parts of my model to rotate in different directions and at different speeds. I would like to have a part of my model changing scale. I would like the camera to go through the middle of my model to show the detail in the centre.
During my video, I would like parts of my model to rotate in different directions and at different speeds. I would like to have a part of my model changing scale. I would like the camera to go through the middle of my model to show the detail in the centre.
Wednesday 30 March 2011
Initial 3D models
Rhythm/repetition
(72dpi - 53kb)
Hierarchy
(72dpi - 188kb)
Figure ground
(72dpi - 213kb)
Datum
(72dpi - 98kb)
Contrast
(72dpi - 53kb)
composition/proportion
(72dpi - 139kb)
Symmetry/asymmetry
(72dpi - 123kb)
Monday 28 March 2011
3D drawings
Figure ground 3D
(300dpi - 176kb)
Rhythm/repetition 3D
(300dpi - 201kb)
Composition/proportion 3D
(300dpi - 225kb)
Hierarchy 3D
(300dpi - 197kb)
Contrast 3D
(300dpi - 197kb)
Symmetry/asymmetry 3D
(300dpi - 225kb)
(300dpi - 225kb)
Datum 3D
(72dpi - 123kb)
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